Picking the wrong Innate Technique in Jujutsu Infinite is an expensive mistake. Each spin costs resources, rerolling burns time, and the gap between an S-tier and a C-tier technique in PvP is not something good fundamentals can easily close. Whether you just started, you are rerolling for a stronger build, or you want to know whether your current technique is worth maxing out, this tier list gives you the clearest possible picture of the May 2026 meta.
How Innate Techniques Work in Jujutsu Infinite
Innate Techniques are the core combat identity of your character in Jujutsu Infinite the Roblox MMO inspired by the Jujutsu Kaisen anime. Each technique defines your moveset: your standard abilities, your Maximum Technique (a powerful transformation or ultimate state), and your Domain Expansion (the game’s most powerful ability, unlocked at Level 350+ with a Domain Shard).
Techniques are obtained through spins either purchased with Robux or earned through in-game codes and event rewards. Each technique has a rarity tier: Common, Uncommon, Rare, Epic, Legendary, and Special Grade (the rarest and strongest tier). The current spin rates for Special Grade techniques are approximately 0.25%, with individual techniques like Infinity sitting at around 0.024% of that pool.
Because techniques are so hard to obtain, knowing the tier list before spinning is critical. For a comparison of how similar gacha-style tier rankings work across Roblox and other games, our HSR tier list guide at PlayXArena breaks down the methodology behind ranking characters in systems with limited reroll opportunities the same logic applies here.
Jujutsu Infinite Innate Techniques Tier List
| Tier | Techniques |
|---|---|
| S+ | Infinity, Star Rage, Thunder God |
| S | Demon Vessel, Gambler Fever, Ancient Construction |
| A | Soul Manipulation, Curse Queen, Volcano, Blazing Courage, Hydrokinesis |
| B | Disaster Flames, Cryokinesis, Blood Manipulation, Projection, Hollow |
| C | Cloning Technique, Soul King, Plant Manipulation, Rubber Manipulation |
| D | Tool Manipulation, Construction, Explosion (base) |
S+ Tier The Strongest Techniques in the Meta
Infinity (Special Grade ~0.024% rate)
Based on: Satoru Gojo’s Limitless | Domain Expansion: Unlimited Void
Infinity is statistically the strongest Innate Technique in Jujutsu Infinite and the single most sought-after roll in the game. Its kit combines exceptional single-target damage, defensive utility, and the best Domain Expansion available.
Core Moves:
- Lapse Blue — A projectile that pulls enemies toward a central point; excellent for grouping mobs in PvE and positioning in PvP
- Reversal Red — A high-damage frontal explosion with knockback; timed release, not chargeable
- Spatial Plummet — A controllable AoE pull for precise crowd control
- Mugen (Passive) — Grants temporary invulnerability to incoming projectiles and melee attacks
- Red Transmission — An explosive projectile that pulls you toward the target on impact
- Hollow Purple — Channels a massive purple orb for heavy AoE damage and knockback; the technique’s signature ability
Maximum Technique — Six Eyes: Requires 3 Black Flash Tokens earned consecutively. Activating Six Eyes grants reduced cooldowns, enhanced base attacks, access to the Hollow Nuke chant ability, and complete transformation into the Six Eyes form where M1 attacks pull opponents toward you.
Domain Expansion — Unlimited Void: Immobilizes all enemies within the domain, increasing your damage output and defenses for the duration. The strongest domain in the game guaranteed setup time and consistent follow-up damage make it unmatched in both PvE boss encounters and PvP ranked.
Why S+: Unmatched versatility. Infinity performs equally well in PvE (mob clearing, boss damage) and PvP (pressure, burst, defensive invulnerability). Players who roll Infinity often dominate due to its unmatched potential for both offence and defence.
Star Rage (Special Grade)
Based on: Yuki Tsukumo’s Star Rage | Domain Expansion: Total Collapse
Star Rage is the best AoE and crowd-control technique often faster at PvE clearing than Infinity itself.
Core Moves: Mass Meter (Passive) fills as you deal damage, powering enhanced versions of Jupiter (melee/AoE shockwave) and Terra. Asteroid fires a shockwave cone that clears lines of enemies. Oberon (Garuda Strike) releases your Garuda shikigami in a spinning forward attack for gap-closing.
Maximum Total Collapse: Creates a black hole that draws in and disintegrates everything nearby. Builds are constructed around reaching Total Collapse as quickly as possible through Mass Meter management.
Why S+: Star Rage excels at AoE and crowd control, delivering high bursts of power that can wipe groups of enemies with ease. Best for PvE speed-leveling, dungeon clearing, and grouped PvP.
Thunder God (Special Grade)
Based on: Original Jujutsu Infinite content | Domain Expansion: In development
Thunder God is the fastest technique in the game built entirely around speed, gap-closing, and relentless pressure.
Core Moves: Lightning Discharge (fast mid-range strike), Electrified Flicker (instant gap-closing dash), Volt Slam (AoE ground pound with Stun status).
Maximum Mythical Beast Amber: Transforms into a state that maxes both speed and damage simultaneously the hardest kit to escape in ranked PvP.
Why S+: For speed and pressure, Thunder God remains unmatched. For players who want to dictate the pace of every fight, it is the correct choice.
S Tier High-Power, Highly Viable Techniques
Demon Vessel (Special Grade) Based on Sukuna’s Malevolent Shrine. The most aggressive melee-centric Special Grade. Its Malevolent Shrine domain produces continuous AoE damage throughout its duration devastating in boss encounters and PvP ambush scenarios. Second only to the S+ trinity in overall power.
Gambler Fever Based on Hakari’s Idle Death Gambler. The meta’s highest-skill technique. Its domain introduces a jackpot mechanic triggering it grants unlimited cursed energy regeneration for a duration, enabling infinite ability chaining. A jackpot-state Gambler Fever is the most terrifying setup in the game. S (not S+) only because of its luck dependency.
Ancient Construction Based on Kashimo. High burst with electro-physical hybrid abilities. Rewards precision and timing with comparable damage to other S-tier options when executed correctly.
A Tier Strong and Recommended
Soul Manipulation — Excellent boss damage and utility. Frequently recommended for team content.
Curse Queen — Copies opponent moves during combat. Uniquely adaptable and genuinely game-changing in PvP mirrors.
Volcano — Legendary rarity. High burst plus damage-over-time with a Domain Expansion. The best option for players without Special Grade access and one of the most fun techniques in the game.
Blazing Courage — Stat-boosting with strong survival tools. Pairs well with Volcano and Demon Vessel.
Hydrokinesis — Consistent crowd control and sustained damage. Top A-tier specifically for PvE mob clearing.
B, C, and D Tier Viability and Skip Advice
B-Tier (Disaster Flames, Cryokinesis, Blood Manipulation, Projection, Hollow) All viable with real damage output. Blood Manipulation has active community pushback for a Domain Expansion addition if that arrives, it moves into A-tier immediately.
C-Tier (Cloning, Soul King, Plant Manipulation, Rubber Manipulation) Mechanically underpowered or poorly optimized. Plant Manipulation is receiving ongoing balance improvements.
D-Tier (Tool Manipulation, Construction) Reroll immediately. These are the Jujutsu Infinite Innate techniques you should avoid insufficient damage, no viable domains, and overrepresented in spin rates relative to their power level.
Rarity Reference and Spin Rates
| Rarity | Examples | Approx. Rate |
|---|---|---|
| Special Grade | Infinity, Star Rage, Thunder God, Demon Vessel | ~0.25% total |
| Legendary | Volcano, Gambler Fever, Curse Queen | ~1–2% |
| Epic | Hydrokinesis, Blazing Courage | ~5% |
| Rare | Blood Manipulation, Cryokinesis | ~10–15% |
| Uncommon/Common | Tool Manipulation, Construction | ~70%+ |
Special Grade techniques have a safety net system the game tracks failed attempts and guarantees improved odds after extended spin streaks. Use free spins from active Jujutsu Infinite codes before spending Robux to maximize your spin budget.
Best Team Compositions by Content Type
PvP Ranked: Infinity + Lightning Nature | Thunder God + Lightning Nature | Gambler Fever (jackpot setup)
PvE Boss Clearing: Demon Vessel + high Cursed Energy stats | Star Rage + mobility build
Speed Leveling / Dungeons: Star Rage (Total Collapse clears fastest) | Volcano (damage-over-time efficiency)
Rerolling Priority: If you have Infinity, Star Rage, Thunder God, or Demon Vessel stop spinning immediately. These are rare enough that spending more spins chasing something different is almost never worth it.
Frequently Asked Questions
What is the best Innate Technique in Jujutsu Infinite?
Infinity is statistically the strongest with its versatile kit and the Unlimited Void domain. Thunder God and Star Rage are close choose based on whether you prefer consistent damage (Infinity), AoE burst (Star Rage), or speed/pressure (Thunder God).
How do I get free spins in Jujutsu Infinite?
Active codes (distributed through the official Jujutsu Infinite Discord and Roblox social channels) provide free spins. The game also has a safety net system that improves odds after extended unlucky streaks.
How do I unlock a Domain Expansion?
Reach Level 350+ and obtain a Domain Shard, which drops from bosses or can be purchased in the shop. Techniques in B-tier and below often do not have a domain available yet.
Is Blood Manipulation worth keeping?
Yes, at B-tier it is viable. The community is actively requesting a Domain Expansion for Blood Manipulation if added, it becomes a strong A-tier technique worth holding.
Can skill overcome tier differences?
Absolutely. Tier lists reflect general power levels, not individual skill ceilings. Skilled players with B-tier techniques regularly defeat S-tier users through better game sense and combo mastery.


